Bombs are hunters' favorite means against monsters and other hunters in Hunt: Showdown. The game developers have handled just well with the creation of a rich armoury of deadly dangerous and distracting resources which can be brought to the aim while you are at a safe distance. Bombs can jump back when they hit obstacles. So you have a great deal of resourses to bring joy to your enemy without leaving your cover.
A bundle of many dynamite sticks, for when something really needs to be blown up.
Frag bombs send lethal shrapnel over a large area, lacerating nearby enemies. Unlike dynamite however, the blast is not strong enough to destroy doors or concertina wire.
Dynamite charge in a sticky frame that can be attached to objects and enemies. Its eight second fuse doubles the detonation time of a dynamite stick.
Flammable liquid in a glass container that bursts on impact. Spreads burning liquid over a large area.
Flammable liquid in a glass container that bursts on impact and creates a massive fireball.
Poisonous wasps emerge from this bomb to terrorize anyone unfortunate enough to be in the area. However it has no effect on monsters.
Set of firecrackers that can be used to temporarily distract nearby enemies. Duration of about 30 seconds.
The Choke Bomb exudes a gas that extinguishes any flames within its radius while active—as well as preventing new fires from being lit-and induces heavy coughing.
Spring loaded razorwire coil that unfolds violently when thrown. Shreds and entangles anything that tries to move through.